Where can you walk and walk and yet not get anywhere?
You’ve been stuck before. You’ve slung on a jacket and headed out, you know not where.
Just to think.
And somewhere, in the course of the walk, you got somewhere. Not with your feet. But with your head. Or your heart. Or your soul.
When you returned home, or maybe to the office, it was with reinvigorated perspective. No more need to get angry. Or to buck against the stuckness.
Even if you didn’t yet have the whole answer, you had a way to move forward.
And guess what? Nothing new was actually required, only a scooting of you a few degrees to the right or the left.
Labyrinths give insight and perspective.
You follow a path that may have lots of crooks along the way but which has no tricks, only the trek
Labyrinths render concrete that experience of surrendering yourself to the possibility of re-seeing. They are willingness embodied in earth architecture.
You start, at the mouth of the labyrinth, recognizing there’s something unfinished in you.
Eventually you get to the center. You wait. And then, armed with something, you return, re-tracing the way you came. There is no other way out.
Unlike a maze, the labyrinth isn’t designed to fool or frustrate you, only to keep you moving and to show you when to be still.
And retracing your steps, eventually you’re out.
Same path, different you.
It’s what an old teacher of mine used to call “repetition with a difference.”
In THE HUMAN JOURNEY®, our game board is a stylized tabletop labyrinth that integrates with the card pattern and our proprietary group facilitation method. (We call it “Conducting.”)
The THJ® Labyrinth Board gives participants another way of seeing the map of their life experience and the way it criss-crosses that of those with whom they take THE HUMAN JOURNEY®.
It even works with remote Zoom participants, who may be in different parts of the city, country, or world. And people find, just as if they were walking it, that it gives them insight, perspective – and a way to find those things … together.